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Re: Where do we go from here [message #1026 is a reply to message #1025] Tue, 21 June 2011 14:55 Go to previous messageGo to next message
duhwoo is currently offline  duhwoo
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Doesn't every ship have a helmet that lets you put the blast shield down and "use the force"? This 'fighting blind' thing looks a little like elven silliness -- but Morgan will help out when he can...

FRITZ
Re: Where do we go from here [message #1027 is a reply to message #1025] Tue, 21 June 2011 18:33 Go to previous messageGo to next message
like_a_god is currently offline  like_a_god
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At some point during the week Bulla approaches the party and asks if the weaponry on hand is sufficient for the crew, there are currently only 7 sets of equipment. He also notes that while he, much like Tern, prefers to get up close and personal with his enemies, he thinks that some ranged weapons might be beneficial.

He then returns to his duties.

like_a_god


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Re: Where do we go from here [message #1028 is a reply to message #1024] Tue, 21 June 2011 18:39 Go to previous messageGo to next message
like_a_god is currently offline  like_a_god
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Fritz and All,

I've got access to a laminator at work. Would someone, thinking Fritz here Razz, want to create a simple sheet which would list crew assignments, watches, etc. for the ship. We can then simply write on this with a wet erase marker and change as needed.

I'd do it but I'm working on a bunch of other stuff... like maps and what we'll actually be doing on Saturday.

Thanks be onto Damon for this idea... since he's using something similar for his stuff.

like_a_god


"Live in your world. Die in Mine!"
Re: Where do we go from here [message #1030 is a reply to message #1028] Tue, 21 June 2011 20:48 Go to previous messageGo to next message
Tangaroa is currently offline  Tangaroa
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Purser report:

I e-mailed a link to everyone of a google document for party accounting, according to me, from last session.

Additional crew, assuming 18 seaman paid at 10 gp/day, means 480 gp/month to outfit and pay crew (This includes paying Bulla and Leanna, but not any PC's or the ships boy)

I actually specified different arms for Leanna to buy, and we have additional gear as treasure. Assuming she buys the short sword and armor in addition to what I specified, the ships locker looks thusly:

Spears 7
Daggers 9
Clubs (Belaying Pins) 25
Staff 1
Longsword 1
Sword, Short 7
Shortbows 7
Rapier 3
Arrows, Common (quivers of 20) 14
Leather Armor, Medium 14
Studded Leather, Medium 3

I got 25 clubs for free, since they cost 0 gold; however, I'm calling them belaying pins and I assume they probably came with the ship. I believe that was pretty standard marine practice (Fritz, you'll have to back me on this)

This brings total ship expenses (1 month operation and all purchases) to 3692 of 4000 gp.

I will investigate the local trade scene. If we circulate between islands, I assume trade between houses and Motopori will be the largest benefit - I don't know if you want to abstract this process or not. The cargo tonnage of the Onxy Key is of import to this question.

As to the arcane puzzle - does the image look like a it has relation to the thematic elements of the different schools? I was thinking some sort of Evocation spell might be appropro. We already know that a 0th level abjuration cantrip (resistance) is useless.




Re: Where do we go from here [message #1031 is a reply to message #1030] Tue, 21 June 2011 21:10 Go to previous messageGo to next message
Tangaroa is currently offline  Tangaroa
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Oh, and there is a question of who can use what - are the sailors experts, warriors, commoners, multiclass or PC levels? Only warriors will be able to use the shortbows, rapiers, swords, and of course commoners almost nothing. Experts can use the simple weapons (daggers, spear, clubs, staff) and light armor.
Re: Where do we go from here [message #1032 is a reply to message #1031] Tue, 21 June 2011 21:28 Go to previous messageGo to next message
like_a_god is currently offline  like_a_god
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Tangaroa wrote on Tue, 21 June 2011 21:10
Oh, and there is a question of who can use what - are the sailors experts, warriors, commoners, multiclass or PC levels? Only warriors will be able to use the shortbows, rapiers, swords, and of course commoners almost nothing. Experts can use the simple weapons (daggers, spear, clubs, staff) and light armor.


Tangaroa,

I don't want to reveal too much of the NPC stats. However, it's safe to say that most of the general crew are going to be at least expert/warriors, while the Able Seaman are expert/fighter.

So, there shouldn't be an issue with general armaments for most of the NPC's.

Speaking of arms, I apologize if I missed the full discussion on what armaments were to be purchased for the crew. My notes from last session only indicated basic swords and armor for the 7 'brothers'. Regardless, if the party has the money and you guys are willing to purchase more toward the on-board armory, I'm totally fine with that. Most mundane gear should be available.

like_a_god


"Live in your world. Die in Mine!"

[Updated on: Tue, 21 June 2011 21:28]

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Re: Where do we go from here [message #1033 is a reply to message #1032] Wed, 22 June 2011 03:51 Go to previous messageGo to next message
Tangaroa is currently offline  Tangaroa
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I like a mix of weapons - shortswords works as an option, in case there are any crazy dual wielders amongst the crew, or we get some shields. Spears are good all around. We're light on slashing weapons (sea zombies?) - maybe later we can get the dwarves some waraxes.

So what's any ideas on our first destination?
Re: Where do we go from here [message #1034 is a reply to message #976] Wed, 22 June 2011 07:17 Go to previous messageGo to next message
Damon is currently offline  Damon
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Morgan, I think that Jain should be rig 1 crew leader for three reasons 1. Whilest I have knowledge sailing she probably has profesion sailor and is more familiar with mulible masted ships. 2. In the likely event that we are off ship all our crew leaders will still be on board in their normal positions in case of emergency that could be vital. 3. Not having the leader responsibility would facilitate Aari being with Bula in aquatic duties including fishing and aquatic plant gathering to augment our stores.

Also you will probably want to make sure the Boatswain is trained to be second mate, see #2 above as both the captain and second are likely to be off ship at some time.

Leann, what about some harpoons and a bow mounted balista?

More later.
Re: Where do we go from here [message #1035 is a reply to message #1034] Wed, 22 June 2011 07:19 Go to previous messageGo to next message
Damon is currently offline  Damon
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I meant to say captain and first mate above.
Re: Where do we go from here [message #1036 is a reply to message #1034] Wed, 22 June 2011 07:55 Go to previous messageGo to next message
like_a_god is currently offline  like_a_god
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Damon wrote on Wed, 22 June 2011 07:17

Leann, what about some harpoons and a bow mounted balista?


It takes Leanna a moment to realize she's being spoken to... then points out that there is an 'a' at the end of her name Laughing

Anyhow, harpoons are avaialable (DM doesn't have stats)

A balista is an entirely different matter. The Onyx Key was not built to accomodate a ballista. It could be modified, which would take time. There is also the matter of finding the balista itself or have one created.. more time and expense. She is more than willing to put in an order for one that might be availalbe after a journey or to.

She also points out that she isn't aware of anyone on board with the skill to use it (DM will have to look up the weapon proficiency... I don't know it off hand.)


"Live in your world. Die in Mine!"
Re: Where do we go from here [message #1037 is a reply to message #976] Wed, 22 June 2011 08:16 Go to previous messageGo to next message
Anonymous
PFSRD
Ballista: A ballista is essentially a Huge heavy crossbow fixed in place. Its size makes it hard for most creatures to aim it. Thus, a Medium creature takes a 4 penalty on attack rolls when using a ballista, and a Small creature takes a 6 penalty. It takes a creature smaller than Large two full-round actions to reload the ballista after firing.

A ballista takes up a space 5 feet across.


If you are proficient with heavy crossbows you are proficient with the ballista. You just take the -4/-6 for it being 2/3 size categories larger than you.

Re: Where do we go from here [message #1038 is a reply to message #1037] Wed, 22 June 2011 08:21 Go to previous messageGo to next message
like_a_god is currently offline  like_a_god
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Dragonsong wrote on Wed, 22 June 2011 08:16
PFSRD
Ballista: A ballista is essentially a Huge heavy crossbow fixed in place. Its size makes it hard for most creatures to aim it. Thus, a Medium creature takes a 4 penalty on attack rolls when using a ballista, and a Small creature takes a 6 penalty. It takes a creature smaller than Large two full-round actions to reload the ballista after firing.

A ballista takes up a space 5 feet across.


If you are proficient with heavy crossbows you are proficient with the ballista. You just take the -4/-6 for it being 2/3 size categories larger than you.



Leanna says "Oh... ok"

Smile

like_a_god


"Live in your world. Die in Mine!"
Re: Where do we go from here [message #1039 is a reply to message #1024] Wed, 22 June 2011 08:34 Go to previous messageGo to next message
like_a_god is currently offline  like_a_god
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duhwoo wrote on Tue, 21 June 2011 12:53
WELL THEN, Morgan takes on three recruits, to fill the ship's complement.


All three of these recruits are Motopori from the Middle Islands. Though not related, they are familiar with one another. They are eager for adventure.

Nohea - Human female, extremely well porportioned Motopori. Hard worker

Kei- Human male, slight in build but acrobatic in nature. Strong swimmer

Niele - Human female. Inquisitive and tends to as 'Why?' a LOT.

like_a_god


"Live in your world. Die in Mine!"
Re: Where do we go from here [message #1040 is a reply to message #1039] Wed, 22 June 2011 10:22 Go to previous messageGo to next message
Damon is currently offline  Damon
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Does any one on the ship have proficiency with heavy crossbow, I don't, and for moving and aiming can anyone assist to lower the -4?
Re: Where do we go from here [message #1041 is a reply to message #1040] Wed, 22 June 2011 10:27 Go to previous messageGo to next message
Anonymous
Everybody else is proficient with all simples weapons so that covers heavy crossbow. The best option to mitigate the penalty is enlarge person to make someone large while firing it reduces the penalty to -2. People could also use aid another, I THINK, to assist with the attacks. Or, Rhedoc or I could cast True Strike and then shoot it Smile
Re: Where do we go from here [message #1042 is a reply to message #1041] Wed, 22 June 2011 10:31 Go to previous messageGo to next message
like_a_god is currently offline  like_a_god
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Dragonsong wrote on Wed, 22 June 2011 10:27
Everybody else is proficient with all simples weapons so that covers heavy crossbow. The best option to mitigate the penalty is enlarge person to make someone large while firing it reduces the penalty to -2. People could also use aid another, I THINK, to assist with the attacks. Or, Rhedoc or I could cast True Strike and then shoot it Smile


Now, I'm gonna have to read up on the ballista rules.. if you decide to purchase one. I do know that caravels with them had a limited angle of attack due to its mountings and the rigging of ships.

like_a_god


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Re: Where do we go from here [message #1043 is a reply to message #1042] Wed, 22 June 2011 12:46 Go to previous messageGo to next message
Damon is currently offline  Damon
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I've been reading up on caraveles and one of the things that made them an outstanding sailing vessel (the Pinta and Nina were probably caravele) is with the square sails on the foremast and mainmast and a Lanteen sail on the Mizzenmast it gave very Rez stable speed and maneuverability. If a Ballista is mounted on the foredeck we would have a firing area of from 5 deg. to 100 and 355 to 260 and ship could rotate to cove much of the rest.
Re: Where do we go from here [message #1044 is a reply to message #1043] Wed, 22 June 2011 12:51 Go to previous messageGo to next message
like_a_god is currently offline  like_a_god
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Damon wrote on Wed, 22 June 2011 12:46
I've been reading up on caraveles and one of the things that made them an outstanding sailing vessel (the Pinta and Nina were probably caravele) is with the square sails on the foremast and mainmast and a Lanteen sail on the Mizzenmast it gave very Rez stable speed and maneuverability. If a Ballista is mounted on the foredeck we would have a firing area of from 5 deg. to 100 and 355 to 260 and ship could rotate to cove much of the rest.


Damon,

Yep. Just wanted to mention that it's not a 360 degree thing and that there would need to be some coordination depending upon where the target was relative to the ship.

like_a_god


"Live in your world. Die in Mine!"
Re: Where do we go from here [message #1046 is a reply to message #1044] Wed, 22 June 2011 19:52 Go to previous messageGo to next message
Tangaroa is currently offline  Tangaroa
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Pages 81 - 90 of Stormwrack discuss the application of various skills in a marine environment - thought you might be interested, Matt.
Re: Where do we go from here [message #1049 is a reply to message #1046] Wed, 22 June 2011 20:47 Go to previous messageGo to next message
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Tangaroa wrote on Wed, 22 June 2011 19:52
Pages 81 - 90 of Stormwrack discuss the application of various skills in a marine environment - thought you might be interested, Matt.


Tangaroa,

Thanks for the notation. I've read it before and it might be time to review some of it for inspiration. Having said that, as I've mentioned before, I haven't adopted a lot of the mechanics presented in Stormwrack. As with all 3.0/3.5 splat books there are some things it does well, and some things it doesn't. Whenever possible, I'm trying to use Pathfinder's DC's and skill descriptions.

like_a_god


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Re: Where do we go from here [message #1051 is a reply to message #1049] Wed, 22 June 2011 21:14 Go to previous messageGo to next message
duhwoo is currently offline  duhwoo
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I have created a ship's roster (see attached), detailing night watch shifts and KP duty. The argument for putting Jain on RIG1 is good -- both Able Seaman on the rigging crews. I imagine Bran would prefer that as well.

Morgan had also considered a Ballista for the ship, with a crew of two: a loader (probably the cook) and a shooter (someone who can cast True Strike). My idea would be to have a potion of Enlarge Person kept nearby, for Mila to enlarge herself to a size suitable to reload the Ballista in one round, up to five times. While she reloads, the shooter casts/infuses True Strike. During the shootin' round, Mila can select and prepare the next bolt -- perhaps smearing flammable tar on it (if Chad is on hand, he can ignite the already loaded bolt right before the shooter fires). Even with a -4 or -6 penalty, the remaining bonus is pretty good! Between the Inquisitor and the Alchemist, I hope splitting 5 True Strikes between them isn't too much hardship. This provides a high rate of fire with a superior chance of hitting -- at least for 5 shots/10 rounds, anyway. Only thing is, a Ballista costs 500 gp...

Raw recruits generally only earn half pay for their first month...aside from Kei, Nohea, and Niele, I would count Tern, Brigit, and Kren as raw, based on their descriptions. That'll save us 30 bucks (once only)!

Good to go for Saturday -- see ya at Noon!

FRITZ
Re: Where do we go from here [message #1053 is a reply to message #1051] Wed, 22 June 2011 21:44 Go to previous messageGo to next message
like_a_god is currently offline  like_a_god
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duhwoo wrote on Wed, 22 June 2011 21:14

Morgan had also considered a Ballista for the ship, with a crew of two: a loader (probably the cook) and a shooter (someone who can cast True Strike). My idea would be to have a potion of Enlarge Person kept nearby, for Mila to enlarge herself to a size suitable to reload the Ballista in one round, up to five times. While she reloads, the shooter casts/infuses True Strike. During the shootin' round, Mila can select and prepare the next bolt -- perhaps smearing flammable tar on it (if Chad is on hand, he can ignite the already loaded bolt right before the shooter fires). Even with a -4 or -6 penalty, the remaining bonus is pretty good! Between the Inquisitor and the Alchemist, I hope splitting 5 True Strikes between them isn't too much hardship. This provides a high rate of fire with a superior chance of hitting -- at least for 5 shots/10 rounds, anyway.


According the the Core book, the ballista requires a crew of 1 and takes 2 rounds to reload. However, I'm comfortable with a crew of two reducing that to 1 round to reload. I'm also comfortable with one person 'aiding' the shooter to give a +2 aid.

Quote:

Only thing is, a Ballista costs 500 gp...


And time to find/create and install Wink

Quote:

Raw recruits generally only earn half pay for their first month...aside from Kei, Nohea, and Niele, I would count Tern, Brigit, and Kren as raw, based on their descriptions. That'll save us 30 bucks (once only)!


This is fine with them

like_a_god


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Re: Where do we go from here [message #1054 is a reply to message #976] Thu, 23 June 2011 06:55 Go to previous messageGo to next message
like_a_god is currently offline  like_a_god
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Dragonsong wrote on Sun, 12 June 2011 10:16
So during the week of repair time we need to decide where we will be heading after our day journeys around the big island and the nearby islands.


I'd like to return to this question Smile

like_a_god


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Re: Where do we go from here [message #1055 is a reply to message #985] Thu, 23 June 2011 10:49 Go to previous messageGo to next message
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Tangaroa wrote on Tue, 14 June 2011 14:29
Rhedoc: "Uh, listen, I really don't know about this prognostication business, signs and whatnot. I asked her and that's what she told me."

OOC: I may have misinterpreted what Matt said at the table when I asked the little glowing figure. I'm about as good at interpreting signs & portents as my character is... either way Rhedoc is antsy for action, and is a strong proponent of "on the job" training for sailors.



Okay, I've been asked to help clear this up a little. If I was misunderstood, which is possible, I'll try to be a little clearer next time.

In the discussion between Rhedoc and the statue on the alter Rhedoc asked if there might be some information at the temple on Whati that would lead to knowledge about how to deal with the Lamia. To this the figure replied that it was a reasonable place to look for such knowledge.

As a DM, I'm totally find with Rhedoc, as a character, concluding that this was a divine revelation and that Nightangale was directing him to explore the temple. However, I want to make it clear for players that this wasn't a divine intervention sort of thing. She was simply repeating back to Rhedoc a logical, if not entirely useful, answer to his question. There was no promise that knowledge would indeed be found there.

Again, I apologize if I've made a mess of things.

like_a_god


"Live in your world. Die in Mine!"

[Updated on: Fri, 24 June 2011 22:24]

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Re: Where do we go from here [message #1057 is a reply to message #1055] Thu, 23 June 2011 16:05 Go to previous messageGo to next message
Tangaroa is currently offline  Tangaroa
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I still say we head towards Whati - we can stop Kanviku, Rekere, and Katura on the way to practice handling of ships and resupply, trade and news.

I have done some personal investigation and have it on good authority that the Imperial ships the Hecktor and the Imperial Coin are already en-route to Whati/Hiwera. I can explain more later, but I fear they may have free reign to act if we delay too much.
Re: Where do we go from here [message #1059 is a reply to message #1057] Thu, 23 June 2011 16:55 Go to previous message
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Tangaroa wrote on Thu, 23 June 2011 16:05
I still say we head towards Whati - we can stop Kanviku, Rekere, and Katura on the way to practice handling of ships and resupply, trade and news.

I have done some personal investigation and have it on good authority that the Imperial ships the Hecktor and the Imperial Coin are already en-route to Whati/Hiwera. I can explain more later, but I fear they may have free reign to act if we delay too much.


Shocked DM HAMMER OF MUTE Shocked

Ok, DM/Player speak time... Razz For dramatic effect I'd like to have this information discussed at the table on Saturday. Needless to say that Rhedoc has indeed found out some interesting information during an excursion the night BEFORE we open the game. As such, it won't actually won't be available until then...

As DM I am still working under the impression that the goal, at some point, is to go off to the Temple on Whati. At least that's what I believe was mentioned at the ending of last session.

However, I am open to you guys doing some seafaring, island hopping before going to the temple. I was just trying to garner whether it was a direct route or a few side trips. I should have been a bit more specific in reopening the question.



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