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Home » Campaign & Game Details » Archived Campaigns » Edge of the Waters » IDENTIFY have we been doing it wrong.
IDENTIFY have we been doing it wrong. [message #1081] Mon, 18 July 2011 15:32 Go to next message
Dragonsong is currently offline Dragonsong
Messages: 192
Registered: June 2009
Location: Boulder CO
Senior Member
So as I was perusing the spell lists I discovered that we may have been doing Identify wrong. It lasts 3 rounds per caster level and works like detect magic with the bonus. Meaning a 5th level caster can identify 5 items with one casting (3 rounds per item). Much less spell slot intensive than I, at least, had been thinking.
Re: IDENTIFY have we been doing it wrong. [message #1082 is a reply to message #1081] Mon, 18 July 2011 17:42 Go to previous messageGo to next message
Tangaroa is currently offline Tangaroa
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Registered: January 2011
Location: Boulder
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Good to know. So... I can use it on everyday detect magic needs, too? (On those rare occasions it comes up)
Re: IDENTIFY have we been doing it wrong. [message #1083 is a reply to message #1082] Mon, 18 July 2011 17:43 Go to previous messageGo to next message
Dragonsong is currently offline Dragonsong
Messages: 192
Registered: June 2009
Location: Boulder CO
Senior Member
Looks like it to me albeit shorter in duration than the normal detect magic.
Re: IDENTIFY have we been doing it wrong. [message #1084 is a reply to message #1083] Mon, 18 July 2011 17:51 Go to previous messageGo to next message
Tangaroa is currently offline Tangaroa
Messages: 283
Registered: January 2011
Location: Boulder
Senior Member
Sure, and 1st level - but it's Rhedocs only option for seeing magic (barring a magic item).
Re: IDENTIFY have we been doing it wrong. [message #1085 is a reply to message #1081] Mon, 18 July 2011 19:23 Go to previous message
like_a_god is currently offline like_a_god
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Registered: May 2009
Location: Boulder CO
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Administrator

Good catch on this one. I didn't realize that it functions like 'Detect Magic' in addition to providing a bonus to spellcraft checks when determining the properties of magic items.

Please remind me if I forget at the table.

like_a_god


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