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Character Generation for Kingmaker [message #1117] Wed, 05 October 2011 12:34 Go to next message
duhwoo is currently offline  duhwoo
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Players Guide for the KingMaker Adventure Path is attached: I got dibs on being a scion of the Orlovsky family -- trait bonus on CMD *and* Acrobatics! Thinkin' human bard or maybe rogue...

FRITZ
Re: Character Generation for Kingmaker [message #1123 is a reply to message #1117] Sat, 15 October 2011 11:33 Go to previous messageGo to next message
Tangaroa is currently offline  Tangaroa
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For Kingmaker, I would like to use a 20 point buy, standard wealth, two traits, one of which would preferably be a campaign trait from the above campaign guide - but exceptions with a reasonable story will be allowed.

I discourage people from using the Falcata or the Magus (from Ultimate Magic) - both use rules which exceed the what I consider the scope of reasonable game mechanics. In general, I would like to vet anything out the two Ultimate Books.

I am considering using the Party Role and Origin rules from this thread as a way of giving the party some common elements tying them together. However, that depends upon the disposition of the players at the table.

My desire, from potential players, is to be sent a e-mail with a paragraph of a character sketch - a brief description and origin, why your character has traveled to the wild Stolen Lands, what fantasy archetype (if any) they emulate, and what campaign trait they would like to take. This would be archetype in the general sense, not the pathinder sense of the word.

Questions welcome, especially as there are potentially a few new players I am happy to discuss options or aid people in character generation - I can be reached via personal e-mail via this link.
Re: Character Generation for Kingmaker [message #1126 is a reply to message #1123] Sat, 15 October 2011 21:14 Go to previous messageGo to next message
like_a_god is currently offline  like_a_god
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Tangaroa,

Do we have deadline on when you'd like to see the character backgrounds and whatnot?

like_a_god


"Live in your world. Die in Mine!"
Re: Character Generation for Kingmaker [message #1127 is a reply to message #1123] Sun, 16 October 2011 08:58 Go to previous messageGo to next message
duhwoo is currently offline  duhwoo
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These days, the term "Sword Scion" seems to be getting used for just about any punk-ass that happens to get their hands on an Aldori Dueling Sword before reaching the age of twenty. In such cases, the use of the term is all about the "sword".

For those who received some of their sword training from their own parent -- those who have swelled with pride as their mother or father prepared for departure; who have known the dark apprehension of pondering their progenitor's uncertain fate; who have shuddered with joy and relief when their loved one returned from a mission for the Sword Council -- for these offspring of the SwordLords, the term "Sword Scion" is all about the "scion" part of it. They are scions of honor, of tradition, of courage. The other use of the term is just a little bit insulting to the actual scions of SwordLords.

Al's sword is not a hand-me-down: his SwordLord mother (there are no "SwordLadies" -- females are called Swordlords, too) uses her custom weapon nearly every day, training budding masters of the dueling blade in some of the skills they will need to survive the demanding missions many of them will face. And she may still wield her steel, occasionally, on missions -- at the behest of the Sword Council.

Al has a brand new blade, purchased by his father (not a SwordLord, but an important civil servant in the cabinet of Restov's Mayor) as a gift. Dear old Dad procured the new weapon in anticipation of Al's first mission -- a mission, it turns out, Al is very lucky to participate in at all. Al has learned, surreptitiously, of his mother's request to the council to remove her son from consideration for this expedition to the Stolen Lands. What, she doesn't trust his skills? She doubts his courage? His heritage alone should be enough to give her confidence!

Growing up as a young Restovarian, both his parents always said Al would grow up to be a great Swordlord. They even took him on a few little trips into the Stolen Lands during his early teen years, saying "one day you'll fight for these lands" -- dangerous summer vacations, to say the least! For mom to turn around and petition against his participation in this adventure to reclaim Brevoy's territory -- the very mission she used to say would be his fate -- is quite mysterious and unconscionable. And dad didn't even spring for a masterwork dueling sword: what is up with that?

Being selected for this operation -- in spite of his mother's objections -- should be a testimony to the skill, bearing, and manner Al demonstrated during his 6 weeks as a "plebe" (as trainees are called during their probation period, before full acceptance to the Aldori Academy). Nevermind the snide remarks made by those losers who didn't get the nod. ("the council can't select their own kids -- too obviously nepotism -- and they would never select a foreigner -- so of course it would be the kid of a SwordLord -- just one who is *not* on the council"; or "his dad works for the Mayor: surprise, surprise, politics wins out again"; or even "the academy is just trying to get rid of him...".) Al is ready to survive this excursion into hostile territory, prove his valor, and show the naysayers that being a SwordLord is in his blood! (Although some of that blood is likely to be spattered here and there in those wild, dark lands to the south...)

Al is a warrior "plebe", out to prove himself and lucky (or unlucky?) enough to have been included on a mission that will either prove him, or kill him.

[Updated on: Sun, 16 October 2011 09:08]

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Re: Character Generation for Kingmaker [message #1142 is a reply to message #1127] Sun, 01 January 2012 18:04 Go to previous messageGo to next message
like_a_god is currently offline  like_a_god
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Solske is the middle daughter of a down and out trader-baron distantly related to the Lebeda family. All her life she was compared to her sisters; not as beautiful as her older sister Helna, nor as socially graced as her older sister Stelna. Fearing that she would be forgotten about completely, at least until it was time to marry her off; her great uncle Eusef (newly returned from the Mage Town) decided to take her under his wing if she proved adept in arcane practices.

Under Eusef's tutelage Solske blossomed as an evoker. While she didn't neglect the studies put forward by her father's tutors, she excelled (some may say reveled) in magic and enjoyed activities such as blowing up the pumpkins in her neighbor's patch.

Solske's arcane powers separated her more and more from her sisters and other 'marriageable' girls her age. Her father, finally noticing her as her reputation grew, began to despair that he would be stuck with her well beyond her maidenhood. This was only intensified by some of her more aggressive suitors fleeing from her with burning pants.

Luckily for Solske (and her father) she was invited to partake in an excursion into the Stolen Lands. Solske excitedly accepted the invitation. She hopes to make use of the talents her uncle taught her and put them to good use. Perhaps, she'll even learn a thing or two which aren't written about in her great uncles books.


"Live in your world. Die in Mine!"
Re: Character Generation for Kingmaker [message #1154 is a reply to message #1142] Fri, 06 January 2012 21:42 Go to previous messageGo to next message
dkeester is currently offline  dkeester
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Days at the temple of Erastil in Restov were simple and joyous. The monastic life was the only thing Kaldiras had ever known and he loved it. As an infant he had been left on the doorstep of the temple, an abandoned orphan. As he grew his days were spent in humble service to Erastil; overseeing the local hunts, blessing the crops, and other associated activities. When not ministering to the local citizens he would often be found tending to his small garden within the confines of the temple. His brothers in the temple always treated him well. They paid attention neither to his half-elf heritage, nor his orphan lineage. There was always some question about his parentage. However, he and his brothers mostly ignored such trivialities, even though he bears some resemblance to a local noble lady. Life was quiet, contemplative, and all that he could wish or hope for. Eventually all good things must come to an end. Now that he has reached adulthood the leader of his order has given him a task. For much of his life he has been told of the chosen of Erastil who ventured into the Stolen Lands to found new temples and to spread the word of "Old Deadeye." He has also been told that many years have passed since any information returned from the Stolen Lands. Now Kaldiras must follow in their footsteps in order to learn of their fates and to bring back report of their deeds. In order to fulfill his task and to fulfill his duty as a citizen of Rostlan he has joined one of the adventuring parties heading south to explore the Stolen Lands. Unlike the others in his party he seeks neither fame nor fortune for himself but glory for Rostland and to spread the message of Erastil.
Re: Character Generation for Kingmaker [message #1194 is a reply to message #1154] Tue, 21 February 2012 23:13 Go to previous messageGo to next message
duhwoo is currently offline  duhwoo
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As a kid, Harold D'Ori, Jr, was best friends with his cousin, Al D'Ori -- until all the Rogarvias disappeared suddenly about 10 years ago. Harold's mother -- whose maiden name was Rogarvia -- disappeared that day as well. Being an Aldori Swordlord, Harold D'Ori Senior knew he would have little time for taking care of his son, especially with increasing missions the Swordlords would need in the vacuum of the ruling house. He also feared more issues for descendants of the Rogarvian line -- so he asked his brother Larry (Al's dad) to take Junior to Taldor for safe-keeping with some distant kin there.

In Oppara (capitol of Taldor), Harold went by "Wally" -- in case someone hunting for children of Rogarvia knew that one of the daughters of House Rogarvia had a son named Harold. "Wally" had a difficult time adapting to his new family, and the overall pomp and snobbery that are a central part of Taldan life. But after a few years, he was allowed to go on trips around the Inner Sea with the oldest son of his adoptive parents -- a merchant, who traveled to Absolom, Katheer, and Katapesh every few months. Harold got to travel pretty extensively from age 14 until age 17. He especially loved the variety of bard shows he got to see in the various cities he visited, and he picked up some bard training over time.

Harold had occasionally (and secretly) corresponded with his cousin, Al, over the years, and when Al indicated he was going to try to become an Aldori Swordlord, Harold decided he wanted some martial training as well. Still believing it not safe for anyone with even a hint of Rogarvian blood to return to Brevoy, Harold felt that Aldori training was right out. Instead, Harold managed to get into a school for cavalry officers in Almas (the capitol of Andoran).

When Al wrote that he had gotten picked up for a mission into the Stolen Lands, Harold knew he had to join his childhood friend on this adventure! He immediately set out upon the Sellen river, shipping his horse, Pontiac, at considerable expense. Through remarkable luck and timing, man and horse managed to get to the Stolen Lands in an amazingly short span of a mere 10 days. Alas, Harold found Al's party just a day after his boyhood buddy had been killed by a beastly boar...

[Updated on: Fri, 24 February 2012 05:21]

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Re: Character Generation for Kingmaker [message #1201 is a reply to message #1194] Sat, 25 February 2012 07:28 Go to previous message
Tangaroa is currently offline  Tangaroa
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Registered: January 2011
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I wanted to get the following items from everybody at some point:

Attributes
Names are relations of any family, surrogate family, and friends for relevant to your backstory.

Thanks,

Tangaroa
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