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Kingdom Status [message #1210] Sun, 26 February 2012 12:05 Go to next message
Tangaroa is currently offline  Tangaroa
Messages: 277
Registered: January 2011
Location: Boulder
Senior Member
The state of the kingdom will be tracked through a spreadhseet. It uses open office - which can be downloaded for free. I will try to re-upload it here occasionally.

Re: Kingdom Status [message #1480 is a reply to message #1210] Sun, 16 December 2012 19:12 Go to previous messageGo to next message
duhwoo is currently offline  duhwoo
Messages: 565
Registered: January 2011
Location: Gunbarrel, CO
Senior Member
<http://valhallas.com/NarlAxe.jpg>

The link is to a map of NarlAxe, with major roads and farmed hexes noted, as it stands on the 1st of Desnus 4712 (where we should start play on January 5th, 2013). Note this is a subset of the exploration map maintained by Matt, identifying hexes *claimed* (build point spent) by the Barony of NarlAxe so far...

I expect to establish the village of "Templeton" during the month of Desnus. Note the temple is equidistant from TwinAxe and Tuskwater Keep on the new road -- and it is a full three hexes (36 miles) from either town. It would be a hard day's ride to the temple of Erastil -- at least two hours longer than the trip to the midway point on the Highway to Hal (which is a pretty full day already). Harold is making sure the word is out throughout the barony, that attempting to make it from either town center to the temple in one day is an effort suited only for strong riders on good horses, leaving well before dawn (especially in winter) so as to complete the trip before dusk. Best not to be an hour away, still traveling through the forest when the sun goes down! Slower travelers -- especially those on foot -- are advised to camp near a farm outside the forest, and start the portion of the road that goes through the woods in the morning. Even mounted riders are advised not to start that portion of the trip after the middle of the day. Leaving from Templeton and traveling to either town is a little easier: the main road through the settled farmlands is pretty safe these days, and there's typically plenty of local traffic even well after sunset...

FRITZ
Re: Kingdom Status [message #1695 is a reply to message #1480] Sun, 16 June 2013 23:43 Go to previous messageGo to next message
duhwoo is currently offline  duhwoo
Messages: 565
Registered: January 2011
Location: Gunbarrel, CO
Senior Member
<http://valhallas.com/F-U-N-K-C.jpg>

The link above updates the map, now known as the "Federated Union of Narlmarch and Kameland Communities" (now that we're a duchy) -- and adds the lands gained during Erastus and Rova 4712. There are 5 areas: Axeborough (12 hexes), Narlborough (3 hexes), Varnborough (13 hexes), Tatzleborough (2 hexes), and Tuskborough (5 hexes). Eventually, Westborough will manage the area west of the Narlmarch woods.

[Updated on: Sun, 16 June 2013 23:46]

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Re: Kingdom Status [message #1696 is a reply to message #1695] Mon, 17 June 2013 03:37 Go to previous messageGo to next message
like_a_god is currently offline  like_a_god
Messages: 455
Registered: May 2009
Location: Boulder CO
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Awesome work Fritz!!!

like_a_god


"Live in your world. Die in Mine!"
Re: Kingdom Status [message #1738 is a reply to message #1696] Fri, 02 August 2013 23:30 Go to previous message
duhwoo is currently offline  duhwoo
Messages: 565
Registered: January 2011
Location: Gunbarrel, CO
Senior Member
my latest update to the map -- now includes the Redborough and Kalborough, taking us to Calistril of 4713...

<http://valhallas.com/FUCMEA.jpg>

[Updated on: Mon, 26 August 2013 16:39]

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