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Alchemist things to OK [message #1456] Sun, 02 December 2012 14:42 Go to previous message
Tangaroa is currently offline  Tangaroa
Messages: 278
Registered: January 2011
Location: Boulder
Senior Member
Items for approval:

From Ultimate Equipment:

Formula Alembic - 200gp, learn an alchemist formula from a potion (doesn't use up the potion)

Hybridization Funnel - 200gp, mix two alchemical splash weapons into one; mixture lasts for 24 hours; Craft Alchemy check involved (not clear if it works with bombs)

Preserving Flasks - 1000*(Extract Level^2) - Stores extractions longer then a day

Vest of Stable Mutation - 20,000 - No penalties from mutagens

Poisoners Glove - 5000 - fill 1 dose poison/glove, touch attack to deliver

Admixture Vial - 5000 - combine extracts (so you can drink both at once)

Boro Bead - 1000*(Extract Level^2) - Recall extract


Feats for approval:

Splash Weapon Mastery

Ability Focus (for some or all bombs)

...oh, and of course

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